For example, if you go to Settings -> Drivers -> Audio and change the audio driver (or press Back), the selection cursor will be reset to the first entry of the Drivers menu instead of the Audio item from where we were originally. Previously, RetroArch would have the bad habit of resetting the selection cursor to the first entry in the menu after returning from almost every list of selectable values for a setting.The RGUI menu now shows boolean settings as a ‘toggle switch’ if you have the setting ‘Show Switch Icons’ enabled (Settings -> User Interface -> Appearance).When audio is interrupted, it doesn’t resume with the Metal renderer (OpenGL seems ok).Slang shaders degrade performance noticeably on most cores.Currently the iOS/tvOS build will default to OpenGL because of a few outstanding issues that still have to be resolved: Slang shader support is already implemented and all software rendered cores should work. RetroArch on iOS/tvOS now supports Apple’s Metal graphics API. Solved several big memory leaks upon opening videos.We have added the following workaround: seek operations are limited to a point 1 second before the end of the file, and if the user attempts to seek past the end then playback of the file will restart from the beginning. Lockups could occur when playing videos if a forwards seek operation would take the target playback position past the end of the file.When you skip forwards or backwards via the directional keys or D-pad, you will see this interface appear for a brief period of time. A new progress overlay bar has been added to the ffmpeg core (embedded in RetroArch for Windows/Linux).Here’s an example of the search feature in action: Pressing ‘cancel’ clears the last entered filter.An arbitrary number of filters may be stacked in this fashion The user can then perform another search to further refine the results.This becomes a filter – all matching entries will be displayed.When viewing a playlist, the user presses RetroPad X (or /, etc.) as normal, and enters a search term.The search functionality has now been enhanced as follows: There is no way to continue searching from that point, or to do much of anything, really. The navigation pointer jumps to the first match.The user presses RetroPad ‘X’ (or keyboard ‘/’, or Material UI’s search icon), and enters a search term.After this, you might have to restart.īefore, RetroArch’s inbuilt ‘search’ function was woefully inadequate: NOTE: It should be mentioned that in the future, if you want the metadata to be updated automatically in existing versions of RetroArch, you should go to ‘Online Updater’ and select ‘Update Databases’. Now only 3 entries are shown that matches this criteria (name has ‘super’ in the title, AND is from a specific developer, AND was released in the year 1993, AND was released in region ‘Europe’). We go to ‘Additional Filters’, ‘Region’, ‘Europe’). There’s now only 6 entries shown that matches this criteria (name has ‘super’ in the title, AND is from a specific developer, AND was released in the year 1993). We go to ‘Additional Filters’ again, and this time we select ‘By Release Year’, ‘1993’. Let’s add another filter to narrow down the search even more.Now out of 219 entries, only 25 entries are still shown that matches this criteria (name has ‘super’ in the title, AND is from a specific developer) We go to ‘Additional Filters’, and select a developer of choice. We will now filter the entries by a specific developer to narrow down our search.Type in ‘super’, will list all entries in your collection that has ‘super’ in the name.Here are some of them: Granular filtering Here is a good example of the kind of powerful context-sensitive filtering that is possible with the Explore view. There are tons of ways you can use the Explore view to find what you want. The metadata is currently a bit on the incomplete side, but you can expect us to add more and more metadata to the Libretro database as we go along. It will not show entries that haven’t yet been added to your collection. The ‘Explore’ view only shows the content that has been added to your playlists. Origin (country of origin that the game was developed in).System (game console/platform that the game released on). It allows you to search / find content based on criteria such as: The Explore view takes advantage of the Libretro databases’ metadata history of content. Probably the highlight of this release – there is a new ‘Explore’ view for all playlists.
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